CubeCell
CubeCell
Guess what, it's a game about cubes!
In CubeCell you take control of one ordinary but colorful cube. To dodge the obstacles blocking your way you will have to jump, spin and even change the gravity!
Hitting the black blocks drains color from your brave cube and once it is completely achromatic your run ends. But touching the sides of the tunnel can be dangerous as well, so try to stay in the air and collect as many red items as possible to restore your color and crack your highscore!
Totally underrated features
Local highscore
The game saves your personal highscore!
Interactive menu
Adapt the game to your preferences by hitting the buttons in the menu! This toggles the different modules on or off making it easier or harder. Use the sliders in the menu to adjust the movement speed of the cube.
Dynamic background music
The background music transitions dynamically between two tracks based on how much damage the cube already took.
Alea iacta est - the controls
Keyboard | Gamepad | |
---|---|---|
Move sideways | |A - D| or |Left arrow - Right arrow| | Left stick |
Change gravity | Spacebar | Button A |
Pause game | Esc | Start |
When the credits roll
Although CubeCell is just a small project there actually were quite a lot of people involved with it:
- Raffael Moser aka RaMo_teamhellep - Programming
- Philipp Gewald aka Coron - Programming
- Nicolas Vana aka Zelakirr - Programming
- Jonathan Lindner aka sicknyoung - Background Music
- Jasmin Schlögl aka jasonsparadeis - 3D Art
- Felix Macho aka Zerebratox - Page design
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Authors | The Pigeon Protocol, Raff, Zerebratox, Zelakirr |
Genre | Action |
Made with | Unity |
Tags | Abstract, Arcade, Difficult, Fast-Paced, High Score, Physics, Retro, Short, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Download
Click download now to get access to the following files:
Development log
- The die is castApr 02, 2020
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